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[Programming] is the craft of writing sets of commands/instructions to be compiled and/or interpreted, and can be executed or "run" by a machine.

 

 
 
  • Full Game Development (3D, Artificial Intelligence (AI), Physics, Sound, Networking, Scripting)

  • 3D Graphics Viewers (3D engine with functional GUI interface)

  • Prototyping (Proof of Concept Demo)

  • Shader Programming (CG, HLSL, GLSL, Shader Assembly, and PS2 VU Technology)

  • Tools Programming (Level Editor, Exporters, Importers, Plug-in for 3dsMax)

  • Scripting (Lua, Torque, Script)

Programming/Engineering | Documentation/Translation | Modeling | Animation | 2D Art | Level Design

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